| AnimationTransitionsCompose Method (AnimationInstance) |
Combines the new animation with existing animations by inserting the new animation after the
specified animation into the composition chains. The new animation takes effect immediately.
Namespace: DigitalRune.AnimationAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public static AnimationTransition Compose(
AnimationInstance previousAnimation
)
Public Shared Function Compose (
previousAnimation As AnimationInstance
) As AnimationTransition
public:
static AnimationTransition^ Compose(
AnimationInstance^ previousAnimation
)
static member Compose :
previousAnimation : AnimationInstance -> AnimationTransition
Parameters
- previousAnimation
- Type: DigitalRune.AnimationAnimationInstance
The animation after which the new animation should be added.
Return Value
Type:
AnimationTransitionThe
AnimationTransition.
See Also