| GodRayFilterLightRadius Property |
Gets or sets the light radius.
Namespace: DigitalRune.Graphics.PostProcessingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public float LightRadius { get; set; }
Public Property LightRadius As Single
Get
Set
public:
property float LightRadius {
float get ();
void set (float value);
}
member LightRadius : float32 with get, set
Property Value
Type:
SingleThe light radius. The default value is 0.2.
Remarks
The light radius determines the size of the area around the sun from which light shafts
originate. The light radius is relative to the screen height, i.e. if the light
radius is 1 then it is equal to the screen height.
See Also