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DigitalRuneGodRayFilterLightRadius Property
Gets or sets the light radius.

Namespace: DigitalRune.Graphics.PostProcessing
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public float LightRadius { get; set; }

Property Value

Type: Single
The light radius. The default value is 0.2.
Remarks

The light radius determines the size of the area around the sun from which light shafts originate. The light radius is relative to the screen height, i.e. if the light radius is 1 then it is equal to the screen height.

See Also