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DigitalRuneGodRayFilterScale Property
Gets or sets the scale of the light shafts.

Namespace: DigitalRune.Graphics.PostProcessing
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public float Scale { get; set; }

Property Value

Type: Single
The sampling density. The default value is 1.
Remarks
If this value is 1, we sample at equidistant points to the light source. If this value is less than 1, we sample at half of this range but with the same number of samples. Lowering this value creates shorter light shafts with higher sampling density.
See Also