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DigitalRuneTextBlockWrapText Property
Gets or sets a value indicating whether text is wrapped when the available space is not wide enough. This is a game object property.

Namespace: DigitalRune.Game.UI.Controls
Assembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax
public bool WrapText { get; set; }

Property Value

Type: Boolean
if text is wrapped when the available space is not wide enough; otherwise, .
See Also