| TextBlockVisualClip Property |
Gets a value indicating whether the renderer should clip the rendered
VisualText.
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public bool VisualClip { get; }
Public ReadOnly Property VisualClip As Boolean
Get
public:
property bool VisualClip {
bool get ();
}
member VisualClip : bool with get
Property Value
Type:
Boolean if the renderer should clip the text; otherwise,
.
Remarks
If this value is
, the renderer should clip the text rendering. This
flag is set if text must be clipped within characters (e.g. if the whole text block is not
high enough). The clipping rectangle is defined by the
ActualBounds
and applying the
Padding.
See Also