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DigitalRuneTextBlockVisualClip Property
Gets a value indicating whether the renderer should clip the rendered VisualText.

Namespace: DigitalRune.Game.UI.Controls
Assembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax
public bool VisualClip { get; }

Property Value

Type: Boolean
if the renderer should clip the text; otherwise, .
Remarks
If this value is , the renderer should clip the text rendering. This flag is set if text must be clipped within characters (e.g. if the whole text block is not high enough). The clipping rectangle is defined by the ActualBounds and applying the Padding.
See Also