| UIControlPadding Property |
Gets or sets the padding.
This is a game object property.
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public Vector4F Padding { get; set; }
Public Property Padding As Vector4F
Get
Set
public:
property Vector4F Padding {
Vector4F get ();
void set (Vector4F value);
}
member Padding : Vector4F with get, set
Property Value
Type:
Vector4FThe padding as 4D vector (left, top, right bottom).
Remarks
How this value is used depends on the control type.
See Also