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DigitalRuneUIControlPadding Property
Gets or sets the padding. This is a game object property.

Namespace: DigitalRune.Game.UI.Controls
Assembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax
public Vector4F Padding { get; set; }

Property Value

Type: Vector4F
The padding as 4D vector (left, top, right bottom).
Remarks
How this value is used depends on the control type.
See Also