| UIControlCursor Property |
Gets or sets the mouse cursor that should be displayed when the mouse is over this control.
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public Object Cursor { get; set; }
Public Property Cursor As Object
Get
Set
public:
property Object^ Cursor {
Object^ get ();
void set (Object^ value);
}
member Cursor : Object with get, set
Property Value
Type:
Object
The mouse cursor that should be displayed when the mouse is over this control.
Remarks
This object must be of type
System.Windows.Forms.Cursor. (The type
Object is used to avoid referencing
System.Windows.Forms.dll in this portable library.)
See Also