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DigitalRuneUIControlCursor Property
Gets or sets the mouse cursor that should be displayed when the mouse is over this control.

Namespace: DigitalRune.Game.UI.Controls
Assembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax
public Object Cursor { get; set; }

Property Value

Type: Object
The mouse cursor that should be displayed when the mouse is over this control.
Remarks
This object must be of type System.Windows.Forms.Cursor. (The type Object is used to avoid referencing System.Windows.Forms.dll in this portable library.)
See Also