| UIControlRenderRotation Property |
Gets or sets the rotation of the
RenderTransform.
This is a game object property.
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public float RenderRotation { get; set; }
Public Property RenderRotation As Single
Get
Set
public:
property float RenderRotation {
float get ();
void set (float value);
}
member RenderRotation : float32 with get, set
Property Value
Type:
SingleThe rotation angle in radians.
See Also