| UIControlDesiredWidth Property |
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public float DesiredWidth { get; }
Public ReadOnly Property DesiredWidth As Single
Get
public:
property float DesiredWidth {
float get ();
}
member DesiredWidth : float32 with get
Property Value
Type:
SingleThe desired width (including
Margin).
See Also