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DigitalRuneUIControlOpacity Property
Gets or sets the opacity. This is a game object property.

Namespace: DigitalRune.Game.UI.Controls
Assembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax
public float Opacity { get; set; }

Property Value

Type: Single
The opacity. 0 for a fully transparent (invisible) control. 1 for a fully opaque control.
Remarks
If this value is less than 1, the control including its visual children are rendered transparent.
See Also