| UIControlRenderTransformOrigin Property |
Gets or sets the relative origin of the
RenderTransform.
This is a game object property.
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public Vector2F RenderTransformOrigin { get; set; }
Public Property RenderTransformOrigin As Vector2F
Get
Set
public:
property Vector2F RenderTransformOrigin {
Vector2F get ();
void set (Vector2F value);
}
member RenderTransformOrigin : Vector2F with get, set
Property Value
Type:
Vector2F
The relative origin of the render transformation. (0, 0) represents the upper left corner
and (1, 1) represents the lower right corner of the element.
See Also