| UIControlAutoUnfocus Property |
Gets or sets a value indicating whether this control clears the focus when the mouse clicks
another control than the currently focused control. This is a game object property.
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public bool AutoUnfocus { get; set; }
Public Property AutoUnfocus As Boolean
Get
Set
public:
property bool AutoUnfocus {
bool get ();
void set (bool value);
}
member AutoUnfocus : bool with get, set
Property Value
Type:
Boolean if this control clears the focus when a control other than the
currently focused control is clicked; otherwise,
.
Remarks
For
UIScreens the property
AutoUnfocus is usually set because
when the user clicks the screen he/she usually wants to interact with the 3D scene behind
the screen. The currently selected control should lose the focus.
See Also