| UIControlMargin Property |
Gets or sets the margin.
This is a game object property.
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public Vector4F Margin { get; set; }
Public Property Margin As Vector4F
Get
Set
public:
property Vector4F Margin {
Vector4F get ();
void set (Vector4F value);
}
member Margin : Vector4F with get, set
Property Value
Type:
Vector4FThe margin as 4D vector (left, top, right bottom).
See Also