| RagdollUpdateSkeletonFromBodies Method |
Updates the bone transforms of the skeleton pose, so that the bones match the ragdoll
bodies.
Namespace: DigitalRune.Physics.SpecializedAssembly: DigitalRune.Physics.Specialized (in DigitalRune.Physics.Specialized.dll) Version: 1.10.0.0 (1.10.0.0)
Syntax public void UpdateSkeletonFromBodies(
SkeletonPose skeletonPose
)
Public Sub UpdateSkeletonFromBodies (
skeletonPose As SkeletonPose
)
public:
void UpdateSkeletonFromBodies(
SkeletonPose^ skeletonPose
)
member UpdateSkeletonFromBodies :
skeletonPose : SkeletonPose -> unit
Parameters
- skeletonPose
- Type: DigitalRune.Animation.CharacterSkeletonPose
The skeleton pose that is modified.
Exceptions See Also