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DigitalRuneDRMaterialProcessorColorKeyColor Property
Gets or sets the color used when color keying for a texture is enabled. When color keying, all pixels of a specified color are replaced with transparent black.

Namespace: DigitalRune.Graphics.Content.Pipeline
Assembly: DigitalRune.Graphics.Content.Pipeline (in DigitalRune.Graphics.Content.Pipeline.dll) Version: 1.2.0.0 (1.2.0.14454)
Syntax
[DefaultValueAttribute(typeof(Color), "255, 0, 255, 255")]
public virtual Color ColorKeyColor { get; set; }

Property Value

Type: Color
Color value of the material to replace with transparent black.
See Also