| GameObjectOnLoad Method |
Called when the game object should load its content.
Namespace: DigitalRune.GameAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax protected virtual void OnLoad()
Protected Overridable Sub OnLoad
protected:
virtual void OnLoad()
abstract OnLoad : unit -> unit
override OnLoad : unit -> unit
Remarks
This method is automatically called after the game object was added to a
IGameObjectService.
See Also