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DigitalRuneGameObjectOnUpdate Method
Called when the game object should be updated.

Namespace: DigitalRune.Game
Assembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax
protected virtual void OnUpdate(
	TimeSpan deltaTime
)

Parameters

deltaTime
Type: SystemTimeSpan
The elapsed time since the last frame.
Remarks
This method is automatically called in Update(TimeSpan) if the game object hasn't already been updated in the current time step.
See Also