StandardShadow Properties |
The StandardShadow type exposes the following members.
Name | Description | |
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DefaultNear |
Gets or sets the default near plane distance for the shadow projection.
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DepthBias |
Gets or sets the depth bias used to remove "surface acne".
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DepthBiasOffset | Obsolete.
Gets or sets the depth bias offset used to remove surface acne.
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DepthBiasScale | Obsolete.
Gets or sets the depth bias scale used to remove surface acne.
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FilterRadius |
Gets or sets the filter radius.
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JitterResolution |
Gets or sets the jitter resolution (for jitter sampling).
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NormalOffset |
Gets or sets the normal offset used to remove "surface acne".
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NumberOfSamples |
Gets or sets the number of filter samples.
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Prefer16Bit |
Gets or sets a value indicating whether the shadow map should use a 16-bit format to store
depth.
(Inherited from Shadow.) | |
PreferredSize |
Gets or sets the size of the desired size of the shadow map in texels.
(Inherited from Shadow.) | |
ShadowMap |
Gets or sets the shadow map.
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ShadowMask |
Gets or sets the shadow mask.
(Inherited from Shadow.) | |
ShadowMaskChannel |
Gets or sets the shadow mask channel.
(Inherited from Shadow.) |