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DigitalRunePerlinNoise Methods
Methods
  NameDescription
Public methodStatic memberCompute(Double)
Computes a noise value for a 1D position given by (x).
Public methodStatic memberCompute(Double, Double)
Computes a noise value for a 2D position given by (x, y).
Public methodStatic memberCompute(Double, Int32)
Computes a noise value for a 1D position given by (x). The noise is tileable with the given periods.
Public methodStatic memberCompute(Double, Double, Double)
Computes a noise value for a 3D position given by (x, y, z).
Public methodStatic memberCompute(Double, Double, Double, Double)
Computes a noise value for a 4D position given by (x, y, z, w).
Public methodStatic memberCompute(Double, Double, Int32, Int32)
Computes a noise value for a 2D position given by (x, y). The noise is tileable with the given periods.
Public methodStatic memberCompute(Double, Double, Double, Int32, Int32, Int32)
Computes a noise value for a 3D position given by (x, y, z). The noise is tileable with the given periods.
Public methodStatic memberCompute(Double, Double, Double, Double, Int32, Int32, Int32, Int32)
Computes a noise value for a 4D position given by (x, y, z, w). The noise is tileable with the given periods.
Public methodStatic memberNoise(Double, Double, Double) Obsolete.
Computes a 3d noise value for a 3d position given by (x, y, z).
Public methodStatic memberNoise(Double, Double, Double, Int32) Obsolete.
Computes a 3d noise value for a 3d position given by (x, y, z).
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