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DigitalRunePerlinNoiseCompute Method (Double, Double, Double)
Computes a noise value for a 3D position given by (x, y, z).

Namespace: DigitalRune.Mathematics.Statistics
Assembly: DigitalRune.Mathematics (in DigitalRune.Mathematics.dll) Version: 1.14.0.0 (1.14.0.14427)
Syntax
public static double Compute(
	double x,
	double y,
	double z
)

Parameters

x
Type: SystemDouble
The x position.
y
Type: SystemDouble
The y position.
z
Type: SystemDouble
The z position.

Return Value

Type: Double
The noise value for the given position (x, y, z).
Remarks
See PerlinNoise for details about Perlin Noise.
See Also