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DigitalRuneInputManagerSetGamePadHandled Method (LogicalPlayerIndex, Boolean)
Sets the IsGamePadHandled flags for the given player. (Not available in Silverlight.)

Namespace: DigitalRune.Game.Input
Assembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax
public void SetGamePadHandled(
	LogicalPlayerIndex player,
	bool value
)

Parameters

player
Type: DigitalRune.Game.InputLogicalPlayerIndex
The LogicalPlayerIndex that identifies the player. (Any to set the IsGamePadHandled flag of all players.)
value
Type: SystemBoolean
The new value for the IsGamePadHandled flag.

Implements

IInputServiceSetGamePadHandled(LogicalPlayerIndex, Boolean)
See Also