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DigitalRuneInputManagerSetGamePadHandled Method (PlayerIndex, Boolean)
Sets the IsGamePadHandled flags of a given game controller. (Not available in Silverlight.)

Namespace: DigitalRune.Game.Input
Assembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax
public void SetGamePadHandled(
	PlayerIndex controller,
	bool value
)

Parameters

controller
Type: PlayerIndex
The PlayerIndex that identifies the game controller.
value
Type: SystemBoolean
The new value for the IsGamePadHandled flag.

Implements

IInputServiceSetGamePadHandled(PlayerIndex, Boolean)
See Also