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DigitalRuneSceneHelperSetInstanceAlpha Method
Sets the opacity (alpha) of a scene node - see remarks.

Namespace: DigitalRune.Graphics.SceneGraph
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public static void SetInstanceAlpha(
	this SceneNode node,
	float alpha
)

Parameters

node
Type: DigitalRune.Graphics.SceneGraphSceneNode
The scene node.
alpha
Type: SystemSingle
The alpha value.

Usage Note

In Visual Basic and C#, you can call this method as an instance method on any object of type SceneNode. When you use instance method syntax to call this method, omit the first parameter. For more information, see Extension Methods (Visual Basic) or Extension Methods (C# Programming Guide).
Exceptions
ExceptionCondition
ArgumentNullExceptionnode is .
Remarks
This method can be called for all types of SceneNodes. If the node is a MeshNode, the method sets the InstanceAlpha effect parameter bindings in the material instances. Currently, this method does nothing for all other types of scene nodes.
See Also