| UpperBackBoneMapperLeftShoulderBoneIndexA Property |
Gets or sets the left shoulder bone index for the first skeleton.
Namespace: DigitalRune.Animation.CharacterAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public int LeftShoulderBoneIndexA { get; set; }
Public Property LeftShoulderBoneIndexA As Integer
Get
Set
public:
property int LeftShoulderBoneIndexA {
int get ();
void set (int value);
}
member LeftShoulderBoneIndexA : int with get, set
Property Value
Type:
Int32The left shoulder bone index for the first skeleton.
See Also