UpperBackBoneMapper Class |
Namespace: DigitalRune.Animation.Character
The UpperBackBoneMapper type exposes the following members.
Name | Description | |
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UpperBackBoneMapper |
Initializes a new instance of the UpperBackBoneMapper class.
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Name | Description | |
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Equals | (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
Invalidate |
Invalidates all cached data of this bone mapper.
(Inherited from BoneMapper.) | |
MapAToB |
Sets the bone transform in the second skeleton to match skeleton pose of the first skeleton.
(Inherited from BoneMapper.) | |
MapBToA |
Sets the bone transform in the first skeleton to match skeleton pose of the second
skeleton.
(Inherited from BoneMapper.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
OnInvalidate |
Called when Invalidate is called.
(Overrides BoneMapperOnInvalidate.) | |
OnMapAToB |
Called when MapAToB was called.
(Overrides BoneMapperOnMapAToB.) | |
OnMapBToA |
Called when MapBToA was called.
(Overrides BoneMapperOnMapBToA.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
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Direction |
Gets or sets the desired mapping direction.
(Inherited from BoneMapper.) | |
LeftShoulderBoneIndexA |
Gets or sets the left shoulder bone index for the first skeleton.
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LeftShoulderBoneIndexB |
Gets or sets the left shoulder bone index for the second skeleton.
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NeckBoneIndexA |
Gets or sets the neck bone index for the first skeleton.
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NeckBoneIndexB |
Gets or sets the neck bone index for the second skeleton.
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RightShoulderBoneIndexA |
Gets or sets the right shoulder bone index for the first skeleton.
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RightShoulderBoneIndexB |
Gets or sets the right shoulder bone index for the second skeleton.
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SkeletonMapper |
Gets or sets the skeleton mapper. (This property is set automatically and should be
treated as read-only.)
(Inherited from BoneMapper.) | |
SpineBoneIndexA |
Gets or sets the spine bone index for the first skeleton.
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SpineBoneIndexB |
Gets or sets the spine bone index for the second skeleton.
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