![]() | UpperBackBoneMapper Class |
Namespace: DigitalRune.Animation.Character
The UpperBackBoneMapper type exposes the following members.
Name | Description | |
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![]() | UpperBackBoneMapper |
Initializes a new instance of the UpperBackBoneMapper class.
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Name | Description | |
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![]() | Equals | (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | Invalidate |
Invalidates all cached data of this bone mapper.
(Inherited from BoneMapper.) |
![]() | MapAToB |
Sets the bone transform in the second skeleton to match skeleton pose of the first skeleton.
(Inherited from BoneMapper.) |
![]() | MapBToA |
Sets the bone transform in the first skeleton to match skeleton pose of the second
skeleton.
(Inherited from BoneMapper.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | OnInvalidate |
Called when Invalidate is called.
(Overrides BoneMapperOnInvalidate.) |
![]() | OnMapAToB |
Called when MapAToB was called.
(Overrides BoneMapperOnMapAToB.) |
![]() | OnMapBToA |
Called when MapBToA was called.
(Overrides BoneMapperOnMapBToA.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
![]() | Direction |
Gets or sets the desired mapping direction.
(Inherited from BoneMapper.) |
![]() | LeftShoulderBoneIndexA |
Gets or sets the left shoulder bone index for the first skeleton.
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![]() | LeftShoulderBoneIndexB |
Gets or sets the left shoulder bone index for the second skeleton.
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![]() | NeckBoneIndexA |
Gets or sets the neck bone index for the first skeleton.
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![]() | NeckBoneIndexB |
Gets or sets the neck bone index for the second skeleton.
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![]() | RightShoulderBoneIndexA |
Gets or sets the right shoulder bone index for the first skeleton.
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![]() | RightShoulderBoneIndexB |
Gets or sets the right shoulder bone index for the second skeleton.
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![]() | SkeletonMapper |
Gets or sets the skeleton mapper. (This property is set automatically and should be
treated as read-only.)
(Inherited from BoneMapper.) |
![]() | SpineBoneIndexA |
Gets or sets the spine bone index for the first skeleton.
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![]() | SpineBoneIndexB |
Gets or sets the spine bone index for the second skeleton.
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