| BoneMapperMapAToB Method |
Sets the bone transform in the second skeleton to match skeleton pose of the first skeleton.
Namespace: DigitalRune.Animation.CharacterAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax member MapAToB : unit -> unit
Exceptions See Also