| BoneMapperMapBToA Method |
Sets the bone transform in the first skeleton to match skeleton pose of the second
skeleton.
Namespace: DigitalRune.Animation.CharacterAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax member MapBToA : unit -> unit
Exceptions See Also