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DigitalRuneBoneMapperInvalidate Method
Invalidates all cached data of this bone mapper.

Namespace: DigitalRune.Animation.Character
Assembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
public void Invalidate()
Remarks
This method is automatically called by the SkeletonMapper when the mapped SkeletonPoses are changed and cached data should be invalidated.
See Also