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DigitalRuneBoneMapperDirection Property
Gets or sets the desired mapping direction.

Namespace: DigitalRune.Animation.Character
Assembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
public BoneMappingDirection Direction { get; set; }

Property Value

Type: BoneMappingDirection
The mapping direction direction. The default is Both.
Remarks
This bone mapper only maps in the direction defined by this property. For example, if the Direction is set to AToB, then the bone mapper does nothing when MapBToA is called.
See Also