| RenderContextKeysRebuildZBufferRenderer Field |
A RebuildZBufferRenderer which should be used when the depth buffer has to be
restored.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public const string RebuildZBufferRenderer
Public Const RebuildZBufferRenderer As String
public:
literal String^ RebuildZBufferRenderer
static val mutable RebuildZBufferRenderer: string
Field Value
Type:
StringSee Also