 | RenderContextKeysShadowTileIndex Field |
The index of the shadow tile (e.g. cube map side or cascade).
(Only set if a shadow map with tiles is currently being rendered.)
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntaxpublic const string ShadowTileIndex
Public Const ShadowTileIndex As String
public:
literal String^ ShadowTileIndex
static val mutable ShadowTileIndex: string
Field Value
Type:
String
Remarks
For cascaded shadow maps the tile index is the index of the cascade.
For cube map shadow map the tile index is the cube map face index.
See Also