RenderContextKeys Class |
Namespace: DigitalRune.Graphics
The RenderContextKeys type exposes the following members.
Name | Description | |
---|---|---|
DepthBufferHalf |
A 2D texture (or render target) containing a downsampled depth buffer (half width and half
height).
| |
LastVelocityBuffer |
A 2D texture (or render target) containing screen space velocities of the last frame.
| |
RebuildZBufferRenderer |
A RebuildZBufferRenderer which should be used when the depth buffer has to be
restored.
| |
Shadow | Obsolete.
The Shadow. (Only set if a shadow map is currently being rendered.)
| |
ShadowTileIndex |
The index of the shadow tile (e.g. cube map side or cascade).
(Only set if a shadow map with tiles is currently being rendered.)
| |
VelocityBuffer |
A 2D texture (or render target) containing screen space velocities.
|