![]() | RenderContextKeys Class |
Namespace: DigitalRune.Graphics
The RenderContextKeys type exposes the following members.
Name | Description | |
---|---|---|
![]() ![]() | DepthBufferHalf |
A 2D texture (or render target) containing a downsampled depth buffer (half width and half
height).
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![]() ![]() | LastVelocityBuffer |
A 2D texture (or render target) containing screen space velocities of the last frame.
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![]() ![]() | RebuildZBufferRenderer |
A RebuildZBufferRenderer which should be used when the depth buffer has to be
restored.
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![]() ![]() | Shadow | Obsolete.
The Shadow. (Only set if a shadow map is currently being rendered.)
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![]() ![]() | ShadowTileIndex |
The index of the shadow tile (e.g. cube map side or cascade).
(Only set if a shadow map with tiles is currently being rendered.)
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![]() ![]() | VelocityBuffer |
A 2D texture (or render target) containing screen space velocities.
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