| DecalNodeMaterial Property |
Gets or sets the decal material.
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public Material Material { get; set; }
Public Property Material As Material
Get
Set
public:
property Material^ Material {
Material^ get ();
void set (Material^ value);
}
member Material : Material with get, set
Property Value
Type:
MaterialThe decal material.
Exceptions See Also