| DecalNodeHeight Property |
Gets or sets the height of the decal.
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public float Height { get; set; }
Public Property Height As Single
Get
Set
public:
property float Height {
float get ();
void set (float value);
}
member Height : float32 with get, set
Property Value
Type:
SingleThe height of the decal.
Remarks
The properties Width, Height and Depth define the
bounding volume of the decal. The decal material will be projected onto meshes within
this bounding volume.
Note: (Width, Height, Depth) is the same as
ScaleLocal.
See Also