| DecalNodeDepth Property |
Gets or sets the depth of the decal.
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public float Depth { get; set; }
Public Property Depth As Single
Get
Set
public:
property float Depth {
float get ();
void set (float value);
}
member Depth : float32 with get, set
Property Value
Type:
SingleThe depth of the decal.
Remarks
The properties Width, Height and Depth define the
bounding volume of the decal. The decal material will be projected onto meshes within
this bounding volume.
Note: (Width, Height, Depth) is the same as
ScaleLocal.
See Also