| SceneNodeScaleLocal Property |
Gets or sets the scale relative to the parent scene node.
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public Vector3F ScaleLocal { get; set; }
Public Property ScaleLocal As Vector3F
Get
Set
public:
property Vector3F ScaleLocal {
Vector3F get ();
void set (Vector3F value);
}
member ScaleLocal : Vector3F with get, set
Property Value
Type:
Vector3FThe scale relative to the parent scene node.
Remarks
All scale factors should be positive. Zero or negative scale factors can lead to unexpected
results.
Changing this property raises the ShapeChanged event.
See Also