| SceneNodeLastFrame Property |
Gets or sets the number of the last frame in which the scene node was rendered.
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public int LastFrame { get; set; }
Public Property LastFrame As Integer
Get
Set
public:
property int LastFrame {
int get ();
void set (int value);
}
member LastFrame : int with get, set
Property Value
Type:
Int32The number of the frame in which the scene node was rendered.
Remarks
The property
LastFrame can be used to determine when the scene node was
rendered the last time. Renderers need to update this property when they render the scene
node. The application logic can read this property and compare it with
Frame to see if an object is visible and needs to be
updated in the next frame.
See Also