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DigitalRuneSceneNodeLastFrame Property
Gets or sets the number of the last frame in which the scene node was rendered.

Namespace: DigitalRune.Graphics.SceneGraph
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public int LastFrame { get; set; }

Property Value

Type: Int32
The number of the frame in which the scene node was rendered.
Remarks
The property LastFrame can be used to determine when the scene node was rendered the last time. Renderers need to update this property when they render the scene node. The application logic can read this property and compare it with Frame to see if an object is visible and needs to be updated in the next frame.
See Also