| SceneNodeIsEnabled Property |
Gets or sets a value indicating whether this scene node is enabled. (May override children -
see remarks.)
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public bool IsEnabled { get; set; }
Public Property IsEnabled As Boolean
Get
Set
public:
property bool IsEnabled {
bool get ();
void set (bool value);
}
member IsEnabled : bool with get, set
Property Value
Type:
Boolean if this scene node is enabled; otherwise,
.
The default value is
.
Remarks
The IsEnabled flag applies to the current scene node and its children: A scene
node is only enabled, if its IsEnabled flag is and
all ancestors are enabled. When a parent node is disabled, all descendant nodes are
considered disabled!
Disabled scene nodes are ignored in scene queries (see ISceneQuery) and do not
show up in the query results.
See Also