SceneNodeSortTag Property |
Namespace: DigitalRune.Graphics.SceneGraph
This property that can be used for sorting scene nodes. For example, when sorting scene nodes by distance, the distance can be computed and stored in SortTag. The sorting should occur immediately after assigning the sort tag. (Many renderers of DigitalRune Graphics internally also use the sort tag. Hence, the property may be overwritten by the graphics engine.)