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DigitalRuneSceneNodePoseLocal Property
Gets or sets the pose (position and orientation) relative to the parent scene node.

Namespace: DigitalRune.Graphics.SceneGraph
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public Pose PoseLocal { get; set; }

Property Value

Type: Pose
The pose (position and orientation) relative to the parent scene node.
Remarks

Changing this property raises the PoseChanged event.

See Also