| SceneNodeIsStatic Property |
Gets or sets a value indicating whether this scene node is static (immobile).
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public bool IsStatic { get; set; }
Public Property IsStatic As Boolean
Get
Set
public:
property bool IsStatic {
bool get ();
void set (bool value);
}
member IsStatic : bool with get, set
Property Value
Type:
Boolean if this scene node is static (immobile); otherwise,
. The default value is
.
Remarks
Scene nodes can be marked as static, which enables certain effects and optimizations. Once a
scene node is marked as static, its
PoseWorld and
ScaleWorld
should not be modified. It is possible to move static scene nodes, but it may a cause a
performance hit.
See Also