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DigitalRuneSceneNodeIsStatic Property
Gets or sets a value indicating whether this scene node is static (immobile).

Namespace: DigitalRune.Graphics.SceneGraph
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public bool IsStatic { get; set; }

Property Value

Type: Boolean
if this scene node is static (immobile); otherwise, . The default value is .
Remarks
Scene nodes can be marked as static, which enables certain effects and optimizations. Once a scene node is marked as static, its PoseWorld and ScaleWorld should not be modified. It is possible to move static scene nodes, but it may a cause a performance hit.
See Also