| SceneNodeUserFlags Property |
Gets or sets a 16-bit value which can be used to store user-defined information or flags.
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public short UserFlags { get; set; }
Public Property UserFlags As Short
Get
Set
public:
property short UserFlags {
short get ();
void set (short value);
}
member UserFlags : int16 with get, set
Property Value
Type:
Int16A 16-bit value containing user-defined information.
See Also