| SceneNodeIGeometricObjectPose Property |
Gets the pose (position and orientation) in world space.
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax Pose IGeometricObject.Pose { get; }
Private ReadOnly Property Pose As Pose
Implements IGeometricObject.Pose
Get
private:
virtual property Pose Pose {
Pose get () sealed = IGeometricObject::Pose::get;
}
private abstract Pose : Pose with get
private override Pose : Pose with get
Property Value
Type:
PoseThe pose (position and orientation) in world space.
Implements
IGeometricObjectPoseSee Also