![]() | UIRenderer Methods |
The UIRenderer type exposes the following members.
Name | Description | |
---|---|---|
![]() | BeginBatch |
Calls the Begin method of the
SpriteBatch with default settings.
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![]() | Dispose |
Releases all resources used by an instance of the UIRenderer class.
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![]() | Dispose(Boolean) |
Releases the unmanaged resources used by an instance of the UIRenderer class
and optionally releases the managed resources.
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![]() | EndBatch |
Calls End method of the
SpriteBatch to commit the current batch.
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![]() | Equals | (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetAttributeT |
Gets a style-specific attribute value.
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![]() | GetCursor |
Gets a mouse cursor.
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![]() | GetFont |
Gets a sprite font.
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![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetTexture |
Gets a texture.
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![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | OnParseAttributeT |
Called by GetAttributeT(String, String, T) to convert attributes to values.
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![]() | Render |
Renders the specified control.
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![]() | RenderImage |
Renders a ThemeImage.
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![]() | RenderImages |
Renders the ThemeImages of the current visual state of the given context.
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![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |