|  | UIRendererGetTexture Method | 
            Gets a texture.
            
 
Namespace: DigitalRune.Game.UI.RenderingAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
 Syntax
Syntaxpublic Texture2D GetTexture(
	string name
)
Public Function GetTexture ( 
	name As String
) As Texture2D
public:
virtual Texture2D^ GetTexture(
	String^ name
) sealed
abstract GetTexture : 
        name : string -> Texture2D 
override GetTexture : 
        name : string -> Texture2D Parameters
- name
- Type: SystemString
 The name of the texture. This name is any string - usually the asset name - that identifies 
            the texture, e.g. "UITexture". Can be  to get the default texture.
Return Value
Type: 
Texture2D
            The font.
            
Implements
IUIRendererGetTexture(String) See Also
See Also