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DigitalRuneUIRendererGetTexture Method
Gets a texture.

Namespace: DigitalRune.Game.UI.Rendering
Assembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax
public Texture2D GetTexture(
	string name
)

Parameters

name
Type: SystemString
The name of the texture. This name is any string - usually the asset name - that identifies the texture, e.g. "UITexture". Can be to get the default texture.

Return Value

Type: Texture2D
The font.

Implements

IUIRendererGetTexture(String)
See Also