| ToolTipManagerCreateToolTipContent Property |
Namespace: DigitalRune.Game.UIAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public Func<Object, UIControl> CreateToolTipContent { get; set; }
Public Property CreateToolTipContent As Func(Of Object, UIControl)
Get
Set
public:
property Func<Object^, UIControl^>^ CreateToolTipContent {
Func<Object^, UIControl^>^ get ();
void set (Func<Object^, UIControl^>^ value);
}
member CreateToolTipContent : Func<Object, UIControl> with get, set
Property Value
Type:
FuncObject,
UIControl
A method that creates a UIControl for a ToolTip. This
method receives the value of the ToolTip property and must return a
UIControl which should be shown in the ToolTipControl.
If the method is null or returns null, the ToolTip will be wrapped
in a TextBlocks and shown in the ToolTipControl.
The default is .
See Also