| IConstraintBodyA Property |
Gets the first body.
Namespace: DigitalRune.Physics.ConstraintsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax ReadOnly Property BodyA As RigidBody
Get
property RigidBody^ BodyA {
RigidBody^ get ();
}
abstract BodyA : RigidBody with get
Property Value
Type:
RigidBodyThe first body.
See Also