IConstraint Interface |
Namespace: DigitalRune.Physics.Constraints
The IConstraint type exposes the following members.
Name | Description | |
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ApplyImpulse |
Called by the simulation to apply an impulse that satisfies the constraint.
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Setup |
Called by the simulation to prepare this constraint for constraint solving for a new time
step.
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Name | Description | |
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AngularConstraintImpulse |
Gets or sets the angular constraint impulse that was applied.
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BodyA |
Gets the first body.
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BodyB |
Gets the second body.
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CollisionEnabled | ||
Enabled |
Gets a value indicating whether this constraint is enabled.
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LinearConstraintImpulse |
Gets or sets the linear constraint impulse that was applied.
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Simulation |
Gets the simulation to which this constraint belongs.
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