| IConstraint Interface |
Namespace: DigitalRune.Physics.Constraints
The IConstraint type exposes the following members.
| Name | Description | |
|---|---|---|
| ApplyImpulse |
Called by the simulation to apply an impulse that satisfies the constraint.
| |
| Setup |
Called by the simulation to prepare this constraint for constraint solving for a new time
step.
|
| Name | Description | |
|---|---|---|
| AngularConstraintImpulse |
Gets or sets the angular constraint impulse that was applied.
| |
| BodyA |
Gets the first body.
| |
| BodyB |
Gets the second body.
| |
| CollisionEnabled | ||
| Enabled |
Gets a value indicating whether this constraint is enabled.
| |
| LinearConstraintImpulse |
Gets or sets the linear constraint impulse that was applied.
| |
| Simulation |
Gets the simulation to which this constraint belongs.
|