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DigitalRuneConsoleCommandEntered Event
Event raised after a command was entered.

Namespace: DigitalRune.Game.UI.Controls
Assembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax
public event EventHandler<ConsoleCommandEventArgs> CommandEntered

Value

Type: SystemEventHandlerConsoleCommandEventArgs

Implements

IConsoleCommandEntered
Remarks
If an event handler handles a command, it must set the Handled flag. Event handlers should check if this flag was already set by another handler. In some cases it make sense that more than one event handler handle a single command, for example: When "help" command was entered, all event handlers can output their help information.
See Also