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DigitalRuneGamePropertyTChanged Event
Occurs when the Value changed.

Namespace: DigitalRune.Game
Assembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax
public event EventHandler<GamePropertyEventArgs<T>> Changed

Value

Type: SystemEventHandlerGamePropertyEventArgsT
Remarks

The sender of the event will be the GameObject that owns this GamePropertyT.

Event handlers should not change the value of the property, as this would cause new Changing and Changed events to be raised.

See Also